Breaking
The first player — decided by a coin toss — strikes the carrommen from their baseline to scatter the “Y”.
Break, strike, repeat.
Who goes first, where the striker may sit, and how long a turn lasts.
The first player — decided by a coin toss — strikes the carrommen from their baseline to scatter the “Y”.
The striker must touch both base lines and must not cross the diagonal arrow line. Only the hand may cross the baseline.
Your turn continues as long as you keep pocketing carrommen. Combination shots and luck shots are both allowed.